Dark Echo Review
While I enjoy smashing hit gaming as much as the next person, there’s no denying that growing costs and slimmer margins have rendered the entire upper-end of the video game industry insufficiently traditional from a player’s perspective. Iteration is a huge part of the process. It’s how video games have gotten so far away. Playing it safe as an elite diet, though, can be a little weak at times.
The Dunkgaming team played this game with buddies and gave this dark echo review. It’s a good thing we have smaller developers who can afford to take chances on wacky ideas because the hobby would be a lot less interesting without such infrequent flavors. Dark Echo is one of those games that, in the traditional sense, couldn’t exist, but I’m glad it exists.
In terms of public knowledge, he’s a rather insignificant figure in the Marvel Universe.
He’s only appeared in the pages of the comics on a few occasions. In the 1980s, he featured as a guest character in a made-for-TV Incredible Hulk film, and he has also been a guest character on some Spider-Man animated series and in a few Marvel games.
Regrettably, most people associate him with the 2003 blockbuster starring Ben Affleck and Jennifer Garner. It wasn’t particularly impressive.
Still, in the wake of Spider-resounding Man’s box office success. Fox made a tremendous effort for the film, heavily promoting it and pursuing all kinds of memorabilia.
It’s the kind of thing that anyone from Squirrel Girl to Darkhawk could plug into and play the same game.
It’s not like Daredevil is the only superhero who has gone through anything similar. But it’s even more understandable in his case because treating Daredevil fairly would entail blinding the player. Something that no rational publisher would approve of.
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Daredevil’s covert side was well-represented in Marvel Ultimate Alliance, where he featured as a clandestine character.
You’re probably curious as to what Daredevil has to do with Dark Echo.
It fully blinds you from beginning to end. Your main character, like Daredevil, cannot rely on their sense of sight to guide them. In exchange, sound provides you with a form of radar eyesight.
Your footsteps create lines on the walls that bounce back. Showing you where you can and cannot go, as well as warning you of danger.
To get a quick view of a larger region, stamp your foot down. But that requires you to stop moving and produce a lot of noise, both of which can be fatal. There are mortal things lurking in the shadows, things that will pursue you if they hear your voice.
On solid ground, you can evade them, but if you go down a dead end, you’ll find out why they’re called that.
You can step delicately by lightly tapping your foot, but you won’t be able to see where you’re going. Unfortunately, unlike Daredevil, you are not a ninja acrobat, so you must move carefully to avoid being detected by the things surrounding you.
Dark Echo is a small, stage-based horror game with a strong emphasis on sound.
From Warp’s eccentric SEGA Saturn classic Enemy Zero to the Papa Sangre series on iOS, there are plenty of themed examples. For more updates on games visit Gamingnix.